The Last Of Us Part I V1 1 0rune -
Performance Optimization: General improvements to CPU and GPU utilization, helping the game run smoother on mid-range hardware.
Corrected various mouse/keyboard layout bugs and HUD alignment issues. Understanding the "RUNE" Release
A new slider to adjust pathfinding and perception systems to reduce CPU load. the last of us part i v1 1 0rune
: This version officially made the game Steam Deck Verified , optimizing performance and power management for handheld play.
Minimum (720p/30fps): AMD Ryzen 5 1500X / Intel Core i7-4770, 16GB RAM, AMD Radeon 470 (4GB) / NVIDIA GTX 1050 Ti (4GB). : This version officially made the game Steam
Source: 3DM Game Forum
Possible interpretations and implications When Naughty Dog brought the title to PC,
The Last of Us Part I is widely considered one of the greatest video games ever made. When Naughty Dog brought the title to PC, it offered fans the chance to experience Joel and Ellie’s journey with cutting-edge graphical enhancements. However, the initial PC launch was famously rocky, marred by performance bugs and optimization issues. This led to a series of significant updates, including the release of version 1.1.0. For many players, especially those in the emulation and archival communities, "The Last of Us Part I v1.1.0-RUNE" became a landmark version for its stability and performance gains.
: Resolved a crash that occurred when saving 4K images in Photo Mode. Input Fixes
Ensure your NVIDIA or AMD drivers are completely up to date to support Naughty Dog's pipeline changes. 2. Stuck on "Building Shaders"